The Kevlar
Vest and Helmet, also known as simply Kevlar + Helmet, is
a combination of protective equipment found in the Counter-Strike series.
The Kevlar Vest can be purchased by itself, while the helmet cannot.
Overview
In most games and in Global
OffensiveCompetitive, players start the game
without armor and helmet. A kevlar body armor costs $650 and reduces damage
taken by players from bullets and grenades by a percentage that varies with the armor
penetration of each weapon. The kevlar vest protects the chest, stomach and the
arms (starting at BETA 1.2) areas of the hitbox while the helmet protects the head.
The current armor value is always
visible as a value and a bar next to the player's health bar on the HUD. In Global
Offensive, the icon next to the bar will also change depending on if the player
is equipped with a helmet or not.
Each time the armor is hit, the
armor value will drop by a percentage based on how much damage was absorbed.
Armor disappears after its value reaches 0. A vest will reduce damage and
reduce aimpunch from attacks to the torso by
95%.[1]
Aside from reducing damage from
weapons, Kevlar can also reduce environmental damage such as fire, toxic
materials, etc by 50% in some custom maps. Players can also buy a vest with a
helmet for $1000, or add a helmet to existing armor for $350 as long as the
armor value is still 100, which extends protection to the player's head. The
helmet can save players from headshots by most weapons with the notable exceptions
of sniper rifles, the Desert Eagle, the SG 553, and the AK-47. Like the vest, the helmet removes aimpunch from headshots,
though this time almost completely.
As long as the armor value is not
zero, the exact armor value does not matter and damage will always be reduced.
Therefore, having higher armor value does not give better protection unless the
value is reduced to zero.
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